Magnus Yu – Animator △ Technical Director

ANIMATOR  TECHNICAL DIRECTOR

MAGNUS
YU

Play Video

Project I've Worked On

About Me

My 12 years of experience in the animation industry has given me the opportunity to lead a feature from conceptualization to completion. People can count on me for critical moments to solve problems, create high quality animation and manage a team. My main focus is to build tools and scripts that help productivity and efficiency.
My Experience
2023
Respawn Entertainment - Senior Technical Animator
2021
MPC Toronto - Animation Technical Director
Halo The Series, Vikings: Valhalla, Wednesday Adams, The Last Voyage of Demeter, Ferrari
2019
Ubisoft Toronto - Team Lead
Far Cry 6
2018
Ubisoft Toronto - Senior Animation
Far Cry 6
2016
Weta Digital - Motion Editor
Alita: Battle Angel, War for the Planet of the Apes
2008
Lucasfilm Animation Singapore - Animation Apprentice
Star Wars Clone Wars
2009
Ubisoft Singapore - Animator / Senior Animator
Assassin's Creed, Ghost Reacon Phantoms, Prince of Persia: Forgotten Sands, Skull & Bones

What I Do

Creating high intense action moments as well as calm and subtle moments. Automating and speeding workflow to help focus on animation quality.

ANIMATION

Pre-Visualization, Gameplay, Cinematics, High Quality Realistic Animations.

SCRIPT / TOOLS

Building animation tools to help focus on quality and performance.

MANAGEMENT

Managing a team, making sure to leverage their skills, coaching them on areas they lack and helping to guide their growth.

“He has a great talent in animation. His animation is full of energy and creativity. He is a team player and would often share his experience to help colleagues solve technical problems. A great asset to any team!”
LAM YUNG TING, CYRUS
ChrisDerochie_Avatar
“Magnus has a natural sense of character - his animation always shows fine nuance of personality through his clear staging, expressive poses and well thought out gestures. He will be a great animator with a far reaching career.”
CHRIS DEROCHIE