War for the Planet of the Apes (2017) Alita: Battle Angel (2018) • Work consist on editing motion capture data, enhancing performance, making sure contacts on ground and characters work. All for final delivery body animation.
Skull & Bones
Assassin’s Creed Rogue (Action, Xbox/PS3 – 2014) Assassin’s Creed Black Flag (Action, Xbox/PC/PS3 – 2013) Assassin’s Creed III (Action, Xbox/PC/PS3 – 2012) Assassin's Creed Revelations (Action, Xbox/PC/PS3 – 2011) Ghost Recon Online (First Person Shooter, PC – 2011) Assassin's Creed Brotherhood (Action, Xbox/PC/PS3 – 2010) Prince of Persia: The Forgotten Sands, (Action, Xbox/PC/PS3 – 2010) Skull & Bones
•Created various graphic designs for marketing promotion of products •Work on animations for various projects
Jedi Masters Program: Animation Apprentice on Star Wars Clone Wars
• Work as a team to develop designs, 3d models and textures • Work on animations for various projects • Conceptualize graphic design and 3d stills for use as print collaterals
Certificate in Animals and Creatures Masterclass 6 months course focused on animating realistic animals and creatures, from quadrupeds to wing creatures; mentored by professional animators such as Scott Carrol and Nicolle Herr.
Diploma in Advanced Character Animation Studies 1 year and 6 months diploma course, mentored by professional animators such as David Breaux, Victor Navone, Chris Derochie, Bret Parker, Sean Sexton, Elliot Bour and Brett Schulz.
Bachelor of Arts, Major in Multimedia Arts 3 years and 8 months degree program
He has a great talent in animation. His animation is full of energy and creativity. He is a team player and would often share his experience to help colleagues solve technical problems. A great asset to any team!
Magnus has a natural sense of character - his animation always shows fine nuance of personality through his clear staging, expressive poses and well thought out gestures. He will be a great animator with a far reaching career.